Jeremy Cahill

Game Developer • Music Producer • Publisher

Aluminati Studios Publishing · Spacebook.world

Hero · Current Focus

My current focus is the expansion of a unified creative ecosystem that brings together game development, music production, digital publishing, worldbuilding, and the long term growth of my personal catalog. I am building a creative universe that evolves with every project I release. This includes new games, new stories, new characters, new soundscapes, and new systems that all connect back to a single creative identity. I am shaping Spacebook.world into a living archive that reflects my work as it grows and transforms, and I treat every project as a permanent part of a larger creative timeline.

I am actively developing original story concepts, character arcs, world structures, and narrative systems inspired by the emotional depth and cinematic storytelling found in series such as Final Fantasy, The Legend of Zelda, Kingdom Hearts, and Xenoblade Chronicles. I am currently writing a complete storyline concept for a future mainline Final Fantasy entry, including lore foundations, thematic pillars, character motivations, world history, magic systems, and major narrative beats. My long term goal is to collaborate with studios such as Square Enix or Nintendo, where I can contribute to large scale creative projects that blend narrative, gameplay, music, and worldbuilding into a single cohesive experience.

I create interactive experiences, produce original music, and publish my own catalog through Aluminati Studios Publishing. My work spans game development, audio production, web engineering, creative direction, and multi platform distribution. I build gameplay systems, interactive worlds, soundtracks, albums, and complete digital projects that all connect back to a unified creative identity. I approach every project with the mindset of a long term creator who is building a body of work that will continue to grow for decades.

My creative process is built on exploration, iteration, and the pursuit of emotional impact. I focus on creating experiences that feel personal, intentional, and meaningful. I design systems that can expand, stories that can evolve, and worlds that can grow with time. I treat my catalog as a living organism, not a collection of isolated releases. Every game, every track, every experiment, and every idea becomes part of a larger creative universe that I am building piece by piece.

Spacebook.world serves as the public surface of this universe. It is the central hub where my games, music, writing, and creative experiments come together in one place. It is a platform built to grow with me, reflect my evolution, and showcase the full range of my work. It is the home of my creative identity and the foundation of everything I plan to build in the future. You can explore the live version of this creative universe here:

Games

Live previews. Tap to open full game.

MOONCRAFT
Survive on the moon.
Space Jammin
Rhythmic space experience
Chesslink
Connected chess experience
Neon Demon Market
Stylized neon world
Dragon Chaos
Action driven chaos
GLOOM
Atmospheric experience

Skills

Technical and creative disciplines

  • Unreal Engine and Unity development
  • Gameplay systems and worldbuilding
  • Full stack web engineering
  • Music production and audio design
  • Publishing, metadata, and catalog management

Music

Jeremy Sunshine and Lil Papa Bean

About · Professional Identity

I’m a multidisciplinary creator working at the intersection of game development, music production, and digital publishing. My work spans Unreal Engine, Unity, full‑stack web development, and multi‑platform music distribution, all unified under Aluminati Studios Publishing.

I build interactive experiences, design gameplay systems, and release original music under two identities: Jeremy Sunshine and Lil Papa Bean. Across both, I manage the full lifecycle of my work: creation, production, metadata, distribution, and long‑term catalog preservation.

My focus is long‑term authorship: creating a body of work that outlives any single platform. Spacebook.world is the live surface of that catalog: a place where my games, music, and creative experiments evolve in real time.

You can explore my professional background and ongoing work here: